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# Host: HID Controller
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A USB host example that reads a USB game controller / gamepad (a HID device) and prints its inputs over the debug UART.
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## What it does
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- Enumerates HID devices (`CFG_TUH_HID`) and, on mount, prints the device's VID/PID.
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- Decodes reports from explicitly supported controllers — Sony DualShock 4 and a few compatible PS4 pads (Hori FC4, Hori PS4 Mini, ASW GG xrd) — printing the joystick axes (x, y, z, rz), D-pad direction, and pressed buttons (Square/Cross/Circle/Triangle, L1/R1/L2/R2, Share/Option/L3/R3, PS, touchpad click). Output is only printed when the report changes meaningfully.
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- Sends a periodic rumble output report back to the DualShock 4, with the motor intensities driven by the L2/R2 analog triggers.
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- Blinks the board LED once per second.
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Note: events are only shown for the explicitly supported controllers above; other HID devices enumerate but their reports are not decoded.
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## Requirements
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The board must support USB host mode (provide VBUS to the connected device); some boards need an external USB-A port / host adapter.
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## Configuration
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Notable `tusb_config.h` settings:
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```c
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#define CFG_TUH_ENABLED 1
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#define CFG_TUH_HUB 0
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#define CFG_TUH_DEVICE_MAX (3*CFG_TUH_HUB + 1)
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#define CFG_TUH_HID (3*CFG_TUH_DEVICE_MAX)
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#define CFG_TUH_HID_EP_BUFSIZE 64
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```
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## Building
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CMake:
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```bash
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mkdir build && cd build
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cmake -DBOARD=raspberry_pi_pico ..
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cmake --build .
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```
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Make:
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```bash
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make BOARD=raspberry_pi_pico all
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```
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## How to use
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Plug a supported USB game controller (e.g. a Sony DualShock 4) into the board's USB host port. Move the sticks and press buttons — the changes are printed on the debug UART, and squeezing the L2/R2 triggers makes the controller rumble.
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